Stacking more copies of Chains will (forgive the pun) chain into more discards only if they have 3+ and 4+ cards to start when resolving Howling mine. The only way I see you ending with any cards in hand is if you started with at least 2 in hand for the "Discard, Discard, Draw" result. Once you have a lock on their hands, they'll always start with 1 card in hand from their draw step. I think your results were correct that the net effect is like "milling 2" (more technically a discard + mill). It's just "Mill 1" now and 2nd Chains does nothing.ġst Chains replacement: "Draw" -> "Discard, Draw"Ģnd Chains replacement turns "Discard, Draw" -> "Discard, Mill 1" because there's a Chains #1 left a draw event to replace and it goes through the flowchart again.Ģnd Chains replacement turns "Discard, Draw" -> "Discard, Discard, Draw" When you have multiple replacement effects for a single event, the affected player chooses one to apply first and then see if the others still might apply.ġst Chains replacement : "Draw" -> "Mill 1"Ģnd Chains replacement here has no effect because there is no "draw" event to replace. Chains will either convert it to "Discard, Draw" or "Mill 1" if there's nothing to discard. Resolving the Howling Mine trigger, we have a "draw" event generated.Ĭhains is considered a "replacement effect", not a trigger now.īoth Chains attempt to replace the "draw" with their modified event. Let's assume you drew for turn and now have a Howling Mine trigger on the stack with 2 copies of Chains on the Battlefield. I think your Mid-90s execution of it is close to what we would experience today. 56 Swamps and 4 Chains would be the angriest deck in Legacy. Doesnt matter what the rest of the cards are. I believe that the angriest deck is anything that plays a playset of Chains. And its great if you dont have Chains out yet. r/magicTCG is not produced, endorsed, supported by, or affiliated with Wizards of the Coast. Chains makes it a dead card, but its not any extra of a liability beyond that. Magic: The Gathering, including card images, symbols, and text, is © Wizards of the Coast, LLC, a subsidiary of Hasbro, Inc.
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